Add experimental tool for condensing POI.

This commit is contained in:
Ray Miller 2020-04-27 07:35:52 +01:00
parent 6001479eaf
commit 3e68fd6f9a

119
cmd/condense/main.go Normal file
View file

@ -0,0 +1,119 @@
package main
import (
"encoding/json"
"flag"
"fmt"
"io/ioutil"
"log"
"os"
"strings"
"github.com/ray1729/gpx-utils/pkg/placenames"
)
func main() {
log.SetFlags(0)
maxPOI := flag.Int("max-poi", 0, "Maximum number of points of interest")
minDist := flag.Float64("min-dist", 0, "Minimum distance between points of interest")
flag.Parse()
if flag.NArg() != 1 {
log.Fatalf("Usage: %s [--max-poi=N] ANALYSIS.json", os.Args[0])
}
summary, err := readTrackSummary(flag.Arg(0))
if err != nil {
log.Fatal(err)
}
poi := summary.PointsOfInterest
if *minDist > 0 {
poi = condenseMinDist(poi, *minDist)
}
if *maxPOI > 0 {
poi = condenseMaxPoi(summary.PointsOfInterest, *maxPOI)
}
result := make([]string, len(poi))
for i, x := range poi {
result[i] = x.Name
}
fmt.Println(strings.Join(result, ", "))
}
func readTrackSummary(filename string) (*placenames.TrackSummary, error) {
log.Println("Reading summary from", filename)
data, err := ioutil.ReadFile(filename)
if err != nil {
return nil, err
}
var summary placenames.TrackSummary
err = json.Unmarshal(data, &summary)
if err != nil {
return nil, err
}
return &summary, nil
}
var locationTypePriority = map[string]int{
"City": 5,
"Town": 4,
"Village": 3,
"Hamlet": 2,
}
func condenseMinDist(xs []placenames.POI, minDist float64) []placenames.POI {
log.Printf("Condensing by min distance %f", minDist)
cont := true
for cont {
cont = false
for i := 0; i < len(xs)-1; i++ {
if xs[i+1].Distance-xs[i].Distance < minDist {
p1 := locationTypePriority[xs[i].Type]
p2 := locationTypePriority[xs[i+1].Type]
if i == 0 || p2 < p1 {
xs = deleteElement(xs, i+1)
cont = true
break
}
}
}
}
return xs
}
func condenseMaxPoi(xs []placenames.POI, maxPoi int) []placenames.POI {
log.Printf("Condensing %d to %d points", len(xs), maxPoi)
for len(xs) > maxPoi {
var minI int
var minD float64
for i := 0; i < len(xs)-1; i++ {
d := xs[i+1].Distance - xs[i].Distance
if i == 0 || d < minD {
minI = i
minD = d
}
}
p1 := locationTypePriority[xs[minI].Type]
p2 := locationTypePriority[xs[minI+1].Type]
if minI == 0 || p2 < p1 {
xs = deleteElement(xs, minI+1)
continue
}
if minI == len(xs)-2 || p1 < p2 {
xs = deleteElement(xs, minI)
continue
}
// p1 == p2
d1 := xs[minI].Distance - xs[minI-1].Distance
d2 := xs[minI+1].Distance - xs[minI].Distance
if d1 < d2 {
xs = deleteElement(xs, minI)
} else {
xs = deleteElement(xs, minI+1)
}
}
return xs
}
func deleteElement(xs []placenames.POI, i int) []placenames.POI {
log.Printf("Deleting %s (%0.1f)", xs[i].Name, xs[i].Distance)
return append(xs[0:i], xs[i+1:]...)
}